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God rays effect

Cast rays of light from the top of the screen. This won't work well if shown on top of the background color of the scene. Be sure to use an object acting as a background or a floor.

Enable Parallel for straight, parallel rays (like distant sunlight) whose direction is set by Angle. Disable it to make the rays radiate from a single point, whose position is set by Center X and Center Y — handy to simulate a nearby light source such as a lamp or window. Animation Speed makes the rays shimmer over time.

Reference

All effects are listed in the effects reference page.